About
Profile
テストくん(何でも屋|ゲーム屋)
ゲーム業界隈に生息している好奇心だけで生きている人間。デザインもエンジニアリングもやるテクニカルアーティスト。
Career
~8 years at studios in Japan and abroad. I joined as a game designer / background artist. Scripting to work more efficiently was my real entry into programming. I started writing shaders, studied lighting and rendering, and before I knew it I was a technical artist bridging artists and engineers.
Roughly: someone with both artistic sense and technical knowledge, who handles pipeline setup, tool development, optimization, and more. Overseas, the same title leaned harder into heavy programming — pipelines, tools, AI models.
After several years abroad I wanted to make hardware, not only software, so I went freelance. These days I center on designing and developing game hardware, while dipping into indie dev, programming, investments, and more.
Past work and career details live at testkun.net .
Outside of work
From Tokyo. Age: somewhere between my twenties and thirties. I want a cat, but I can’t leave one alone — for now photos and videos. Favorite foods: natto, tofu, and rice.
Things I like: cats, travel, Japanese food, hot springs and saunas, photography, walking, shrines and temples. Not great with trypophobia-style patterns — though things I make in shaders somehow don’t bother me.
Why I built this site
I’ve written on note, Zenn, and elsewhere. I still started a personal blog for three big reasons.
Technical curiosity — coding with AI made building websites dramatically cheaper. I don’t know much about the web, yet I could ship something with Astro. So: why not try?
A record of what I’ve done — something like a time capsule to dig up years from now.
A home that isn’t too tied to one platform — my own little isolated corner on the internet.
About this blog
In daily life I often think “nannyakore” or “nanda kore” — “what even is this?” When I learn something new, notice an unexpected mechanism, or run into something fascinating. I chose the title to honor that feeling and dig in my own way.
Themes will be all over the place: game development / technical art, programming (Python, WebGL, Unreal Engine, etc.), AI tools and indie projects, device development, art / design, investing, everyday observations, space, science, history, and slightly odd stories.
Look from different angles and topics often connect. When I’m expressing or building something, it passes through every filter of my own experience. I plan to leave that trail here — moving on curiosity alone.